Curatorial Practices in West Germany

The sense of touch is a sense that is usually disregarded by sound artists, seeing and hearing are closely related. Fiir Augen und Ohren was an exhibition that took place in Berlin in 1980 it highlighted the synthesis and central role of sight and hearing. The visitors of the exhibition were allowed to touch and play with the exhibited works. The exhibition included the works of Luigi Russolo, Man Ray, Christina Kubisch and Bernhard Leitner.

“There was, however, at least one other sense inquisitively employed by the visitors and that is the sense of touch. The visitors to the exhibition were allowed to touch play with the exhibited works”

Kunstgewerbemuseum in Cologne hosted Sehen und Hören: Design und Kommunikation in 1974 which “alluded directly to the importance of technology to the senses of sight and hearing”. Peter Frank was who curated the exhibition and divided the exhibition into three broad categories which were “How we expand communication”, “How we orientate in time and space” and “How we process information”. In each room there would be products and items that relate to these three categories which were exhibited in “sterile looking rooms”.
“Despite this sterile, perhaps cold site, visitors to this design and communication exhibition were allowed to touch and test all the items on display.”

In Dusseldorf John Cage used the white cube setting to show his work 33 1/3 from 1969 which was composed of twelve records playing simultaneously different music and the audience played the roll of a DJ and picked what music they were going to listen to.

John Cage, 33 1/3, 1969. Installation view at daadgalerie Berlin, 1988–89. Courtesy of the John Cage Trust. Photo: Werner Zellien, © Archiv Broken Music

Sound Arts in China

Sound art did not exist in China before the 1990’s but the culture did produce the most advanced sound theories and auditory aesthetics among world cultures.

The Bianzhong of Marquis Yi of Zeng is a instrument made in 433 BC, they were an accidental discovery in May of 1978

Bianzhong of Marquis Yi of Zeng - Wikipedia

FM3 are are Chinese electronic duo consisting of Christiaan Virant and Zhang Jian who have created a range of different Buddha Machines with artists such as Cornelius, Throbbing Gristle and Phillip Glass. I thought that the collaboration with Cornelius on Ghost In The Machine was very interesting and sparked my interest as Ghost in The Shell is one of my favourite manga/animes. The Ghost In The Machine Buddha Box comes preloaded with 3 tracks from the Ghost In The Shell:Arise which can be played together. The idea of the Buddha Machine comes from ancient practices and is influenced by mantras and repetition.

“The music scene was all DIY, we basically had to do everything ourselves.” – FM3 https://www.youtube.com/watch?v=VlSM3GMuYVU

The Echo Wall at the Temple of Heaven in Bejing is a wall where you can put your ear to the wall and hear echoes from the other side of the wall, the sound waves reflect off the wall and because of its circular shape it can be passed around to the other side. A wall similar to this is found up St Pauls Cathedral which has the same

7 Interesting Facts About the Temple of Heaven

Glossary –

dynastic rulers – a leader who inherits their power from their ancestors.

sovereignty – supreme power or authority

Background Noise

“All I am doing is directing attention to the sounds of the environment” – John Cage

“Cage was concerned to organise the temporal unfolding of the work in a context where chance already rules, for reasons that are more social than musical…” – Jean Jacques Nattiez

background noise

listening breaks apart the shell of the subject, eases the borders of identity and initiates an interdependence whereby one is constituted by the whole environmental horizon.

listening is very social it brings people together
connects people around the world

communication technologies make us more involved in others lives

art and now music serve to open peoples eyes and ears to the enjoyment of their daily environment

the way that we send and receive information is more important than the information itself – mcluhan

our memory spans have been reduced due to technology

talks on the future and how we are shifting into cyberspace, memory and screen space become valuable.

META
NFT
EARTH 2

Earth 2® is a futuristic concept for a second earth; a metaverse, between virtual and physical reality in which real-world geolocations on a sectioned map correspond to user generated digital virtual environments. These environments can be owned, bought, sold, and in the near future deeply customized.

transurbanism – shift away from the material city to the immaterial flow of information
further definition- a design strategy that allows cities to organise themselves as complex systems, where small local structures incorporate global flows
Wollscheid’s work is “production of the local “ in which the work of the imagination coalesces into collective sensibility, enhancing the intensification of prensence in digital society.

sensor band global string
the work consists of a metal cable stretched from the floor to caking fitted ehhh vibration sensors, the sensors translate physical vibrations into digital data that are fed to the network.
it’s a mono chord where the two end points are physical and the middle is the betwoej
creating extended musical instrument that collects and collates multiple inputs along the way, argumentimg physical and virtual spaces
is mono hoff where

sensorband are a trio of musicians using interactive technology active between 1993-2003

listening is about
Research on – Alchim Wollscheid
Joshua Meyrowitz
Tia DeNora

Marshall McLuhan

roland. bathes
david rothenburg
Achim Wollscheid