Sound, Wellbeing and Disability Representation

The audience for my audio essay is going to be people that are interested in the online rave scene, this is going to be people who interact with the internet daily and also who have access to Virtual Reality. The target age for my audio essay is going to be 15-25 year olds as I think anyone younger than this wouldn’t be interested as they will not be allowed to go to events in real life and anyone older would not be interested as they have spent most of their lives clubbing in person and may be opposed to doing it virtually.

Glossary of terms-

VR – Virtual Reality

Oculus – A company that releases VR headsets.

Anime – a style of Japanese film and television animation, typically aimed at adults as well as children.

Rave – “a lively party involving dancing and drinking.”

Playlist –

My subject for my audio paper is VR Rave Culture. I want to introduce it to the audience with the voices of people who participate in these events and what they enjoy about them. I will introduce the topic through talking about how COVID and the new development of easily accessible virtual reality headsets such as the Meta Quest VR have made access to VR the easiest it has ever been and has sparked a new interest in an underground virtual reality club scene. I am going to be using text to speech to protect the users privacy and to help them stay anonymous.

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